Overview
Adventure and cast spells with up to three friends in this co-op, cat-themed dungeon crawler!
Role: Gameplay Programmer
Engine: Unity Engine
Team Size: 9 (5 programmers, 3 designers, 1 audio)
Contributions
Collaborated with designers to craft an XP reward system that engaged players through exploration, combat, and discovery.
Led a strike team to complete the final polish pass for encounters and set design through weekly meetings to identify and triage remaining polish tasks.
Participated in the game development cycle through weekly sprints, standups, and discipline specific meetings.
Designed Player UI using the Unity UI system to provide visual feedback on health and abilities.
Collaborated with our player programmer to implement and playtest co-op systems such as player color, score, and multiple inputs.
Acted as a floating programmer and assisted other teammates with bugs relating to enemies, player controller, balance, and art implementation.